Starcraft II in Blizzard's Own Words
Game Title: StarCraft II
Developer: Blizzard Entertainment, Inc.
Genre: Real-Time Strategy
Platforms: PC, Mac
tarCraft II continues the epic saga of
the Protoss,
Terran, and Zerg. These three distinct and powerful races will clash
once again in the fast-paced real-time strategy sequel to the legendary
original, StarCraft. Legions of veteran, upgraded, and brand-new unit
types will do battle across the galaxy, as each faction struggles for
survival.
Featuring a unique single-player campaign that
picks up where StarCraft: Brood War left off, StarCraft II will present
a cast of new heroes and familiar faces in an edgy sci-fi story filled
with adventure and intrigue. In addition, Blizzard will again offer
unparalleled online play through Battle.net, the company's
world-renowned gaming service, with several enhancements and new
features to make StarCraft II the ultimate competitive real-time
strategy game.
Features:
- Fast-paced,
hard-hitting, tightly balanced competitive real-time strategy gameplay
that recaptures and improves on the magic of the original game
- Three completely distinct races: Protoss, Terran, and Zerg
- New units and gameplay mechanics further distinguish each
race
- Groundbreaking single-player campaign
- Vibrant new 3D-graphics engine with support for dazzling
visual effects and massive unit and army sizes
- Full multiplayer support, with new competitive features and
matchmaking utilities available through Battle.net
- Full
map-making and scripting tools to give players incredible freedom in
customizing and personalizing their gameplay experience
Commonly Asked Questions
Basics
What is StarCraft II?
StarCraft II is the ultimate competitive real-time strategy game, and
the sequel to the hit original, StarCraft. The game will include three
completely distinct and balanced races, the Protoss, Terran, and Zerg,
which have been overhauled and re-imagined with a number of new units
for each, as well as new tricks for some of the classic units that are
returning.
When is the game coming out?
At this point, it's too early to provide an initial estimate on the
release date. As with all Blizzard games, we will take as much time as
needed to ensure the game is as fun, balanced, and polished as possible.
How will StarCraft II be different from StarCraft?
StarCraft II will run on a vibrant new 3D-graphics engine that will be
capable of rendering beautiful landscapes as well as massive individual
units and army sizes.
We're also introducing a number of distinct new units to the Protoss,
Terran, and Zerg, and even some of the familiar units that return in
StarCraft II will have new tricks up their sleeves, which will give the
game its own unique flavor.
In addition, Battle.net will be overhauled with some new and exciting
features to enhance online play and competition, while the single
player campaign will also offer some unique aspects for players who
enjoy single-player content. We'll have more details on all these
aspects in the months to come.
Will there be both single-player and multiplayer components?
Yes, StarCraft II will include a unique single player campaign, as well
as multiplayer capability over Battle.net. We'll provide more detail on
both of these aspects a little further along in the development process.
What will StarCraft II's story line be? Will any of the characters from
the original StarCraft make an appearance in StarCraft II?
It's a little too early to get into details on the story. Once we're
able to discuss the single-player campaign in detail, we'll also share
some exciting information about the story line for the game.
How many cinematic cut-scenes will be included?
We know that StarCraft II players will expect to see some
Blizzard-quality cinematic content in the game, and we have definite
plans to include multiple cinematics, starting with a cinematic intro.
We'll provide further confirmation once final determinations have been
made.
How many races are in StarCraft II?
In StarCraft II, players will see the return of the Protoss, Terran,
and Zerg races. Our goal is to ensure that all the factions in the game
play even more distinctly from one another than in the original
StarCraft, while still maintaining the fine balance that helped make
StarCraft such a classic. We're also introducing a number of new units
to each race, as well as modifying some of the familiar units returning
in StarCraft II. With these design refinements and the new features we
have planned for the single-player and multiplayer elements of the
game, StarCraft II will offer a next-generation StarCraft experience.
StarCraft II has some big shoes to fill - is there added pressure in
developing a follow-up to one of the most beloved games of all time?
We recognize that the bar is set pretty high, but this type of pressure
is not new to us. Warcraft III had to follow in the footsteps of
Warcraft II, and Diablo II had to follow the original Diablo. Creating
a StarCraft game that's bigger and better than the original is
definitely a big challenge, but it's one that we fully intend to meet
and exceed.
Will the game be released in multiple countries? Will the release be
simultaneous? Which countries and what languages will the game be
localized in?
Our goal is to release the game simultaneously across the world in
multiple languages. As we get closer to release, we'll have more
details to share.
Will there also be an expansion, and if so, what features will it
contain?
Our focus has been and will continue to be on developing and refining
the core StarCraft II experience, so we haven't really had much time to
consider what types of things we would include with an expansion for
the game if we were to do one.
Will there be a console version of StarCraft II?
StarCraft II is being developed for the PC. We have no current plans to
bring the game to any console platform.
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Battle.net
Will Battle.net be overhauled? Will there be new features?
There will be some exciting new changes and features to Battle.net that
will help us ensure that StarCraft II will be the ultimate competitive
online real-time strategy game. We're not quite ready to discuss those
features at this time, but we look forward to getting into more detail
in the future.
Will we still be able to play the original StarCraft on Battle.net
after StarCraft II is released?
Yes, you will.
Will there be clan management?
We're not quite ready to discuss specifics related to Battle.net at
this time, but we look forward to doing so in the future.
What steps are being taken to prevent cheating in multiplayer games?
We don't want to tip our hand to the people who may try to cheat on
Battle.net, so we can't go into too much detail, but rest assured that
security is one of our top priorities as we redesign and overhaul
Battle.net, and we will take every precaution to ensure fairness in our
online games. We've taken an aggressive stance against cheating in all
of our games, and our players have overwhelmingly supported us in that,
so we don't have any intention to make any changes in that regard.
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Cost, Rating,
Beta/Trial Versions
How much will StarCraft II cost? Where can I buy this game?
Pricing and availability will be determined and announced much closer
to the release date.
What will StarCraft II's rating be?
We are aiming for a T-rating in the US, and similar ratings elsewhere
in the world, but those details won't be finalized until we get closer
to release.
Will there be a closed or open beta? How about a trial or demo version?
Decisions related to beta testing and trial or demo versions are
usually made further along in the development process. We don't have
any details available on these topics at the moment, but we will be
happy to share the news once final decisions have been made.
Will there be a collector's edition?
Decisions related to the types of retail packages available will be
made much closer to the game's release date.
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Technical
Aspects
What are the system requirements for StarCraft II?
We'll have more details on specific system requirements closer to the
release date.
Will the game run natively on Windows Vista?
StarCraft II will be fully compatible with Windows Vista, as well as
XP. We'll have more details on system requirements closer to release.
Will StarCraft II be available on Mac simultaneously with PC?
As with all of Blizzard's recent releases, StarCraft II will ship on
both PC and Mac simultaneously.
Will StarCraft II take advantage of DirectX 10? What other graphical
goodies are included?
The game will be compatible with DirectX 10, and we're still
considering whether there will be exclusive DirectX 10 graphic effects,
but the graphics engine will also be very scalable to ensure that a
wide range of different systems will be capable of running StarCraft
II. The new engine is also capable of rendering very large units, as
well as large numbers of units on screen together. Havok physics have
been integrated into the engine for added realism as well.